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Justice Angel
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.06.12 18:43:00 -
[1] - Quote
Not sure about every one else but, now that the servers have been upgrade for EVE now would be a great time to bring back Mines to the game! |
Justice Angel
Center for Advanced Studies Gallente Federation
1
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Posted - 2013.06.12 19:32:00 -
[2] - Quote
Rovinia wrote:I think mine fields would be abused to oblivion. It's allready hard to pass some bottlenecks, with mines it would just be impossible. They would have to find a pretty good mecanic if they implement something like that again.
And imagine what happens when a big alliance like Goonswarm calls out for "Mine-Week-Fun". Than they REALLY have to release "walking in stations", because that will be the only thing you do... ;)
have your bm's ready and drop a bomb in your SB |
Justice Angel
Center for Advanced Studies Gallente Federation
2
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Posted - 2013.06.12 20:14:00 -
[3] - Quote
Rovinia wrote:Justice Angel wrote:Rovinia wrote:I think mine fields would be abused to oblivion. It's allready hard to pass some bottlenecks, with mines it would just be impossible. They would have to find a pretty good mecanic if they implement something like that again.
And imagine what happens when a big alliance like Goonswarm calls out for "Mine-Week-Fun". Than they REALLY have to release "walking in stations", because that will be the only thing you do... ;) have your bm's ready and drop a bomb in your SB Yes, that would work in some cases. But every drag bubble will be loaded with mines which insta-pop you without a chance to fight back. I'm sure that would not add much fun to the game. If you want to kill someone's ship, you should have to do it, not a minefield. It would make much aspects of eve pvp even more static than it allready is. Don't take me wrong, as a SciFi fan, i would love to see minefields in eve. As a player, i'm not so sure about it. At least till someone comes up with a good mechanic to implement it
as far as bubbles drag go bookmarks and not going gate to gate helps with that |
Justice Angel
Center for Advanced Studies Gallente Federation
2
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Posted - 2013.06.12 21:27:00 -
[4] - Quote
Katran Luftschreck wrote:Or worse... player deployable automatic sentry guns like in X3. Or in EvE turns, autonomous sentry drones that can be left in place all day with fire orders based on standings mechanics.
I like mine better there cheap they do nice dmg and you don't have to come back for them, but you may have to put more out and hope there not waiting for you when you show up to put them out. |
Justice Angel
Center for Advanced Studies Gallente Federation
2
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Posted - 2013.06.12 22:38:00 -
[5] - Quote
Karash Amerius wrote:i still have some of my old ones...anyone know how much they are worth?
I have some to but I don't think there on the market, they was cheap then so my guess is not much. |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.13 13:01:00 -
[6] - Quote
Also was thinking, for the mines to have a password on them so your ship so friendly don't have to die when you go into the mines, and have it right next to the Starbase Forcefield Password |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.13 17:53:00 -
[7] - Quote
Sergeant Acht Scultz wrote:Justice Angel wrote:Not sure about every one else but, now that the servers have been upgrade for EVE now would be a great time to bring back Mines to the game! Yep let us make it impossible for you to even think about jumping a single gate in null, completely and definitively make so no one can or should ever try to jump in to wh's. NO. I don't want less dudes roaming in null sec or low sec, I want more and I'm pretty sure serious wh dudes would agree with me.
my last post with a pw for the mines would make spies more important then ever! we could do standings as well but locking down a wh or null sec from solo folks, better have good intel to get in or you go boooom |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.14 00:44:00 -
[8] - Quote
Was also thinking, we could have new ships or mods setup for the mines as well and not just have a one size kills all. This would come down to needing small medium large size mines, for the different ship sizes. |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.14 12:45:00 -
[9] - Quote
Shereza wrote:I'd rather see IDEWs than mines.
An IDEW, Independently Deployed Energy Weapon, would, at least in EVE, function like a POS turret that has its own built-in reactor and can be anchored anywhere. Ideally this would require something like 15-20 minutes to set up per turret, get 30-60 minutes per POS fuel block (unless you want to get into the hassle of creating fuel blocks for the IDEWs), and absolutely require someone on-site with Starbase Defense Management trained in order to control them.
IDEWs would, of course, not be able to be anchored within the shield of a POS. I would also suggest that being able to anchor them near gates or stations in low-sec or any NPC-owned station/structure in low/null-sec that has nearby static defenses. Said defenses should automatically fire on IDEWs as they (sh/w)ould be perceived as threats.
Don't get me wrong, I love the idea of mines myself, but based on what I've seen from CCP's design philosophy for the game there's virtually no chance in hell of them ever being reimplemented. Something like a "portable" POS turret would be much more likely to squeak in as they have some fairly serious limitations ranging from size, setup time, and ongoing cost just to be available for use as well as requiring the element of player control.
/shrugs. Just my opinion though.
We said some thing about this like, long time ago, we wanted to build and add our own gate guns to null, and you see where we are today, on the other hand mines can play a role, drop and forget them. Setting up a mining op with a bubble in a wh forcing players to tip there hands that there on there way, not just warp to ore site at 50km and slow boat to a kill if your lucky. On my side of things I would love to setup a bubble at 0km in an ore site lay the mines and go pew pew to some roids and get a kill cuss some one did want to us there combat probes. |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.14 12:49:00 -
[10] - Quote
Dring Dingle wrote:I think they should act like drones. Eg you can have a max of 5. You would deploy them and then online them / arm taking up drone mb.
Cloaking or warping off grid would put them in sleep mode again. This could prove very useful for miners . VERY. Get a small gang of miners in low sec set a small mine field / sheild. Then mine away. You could be attacked by snipers sure... But it stops someone just landing on you and pointing you,
I don't think they should detonate when friendlys are in the vicinity (corp / alliance). But it would present some interesting tactics. A miner could deploy them and still be within their blast radius. But be tanked against that damage variant (assuming there's a mine for each damage type.) also raising the question of should the mines in space be identifiable? I.e. inferno mine. Or should it just say mine in the over view.....
I think it's great.
I don't like that you would only be able to drop out 5 mines. I want to drop 500 and get 245 kill mails on a mass kill. The scout ship is a must hehehe plan on losing it.
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Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.14 14:06:00 -
[11] - Quote
Also to cut down on lag may want the mines to cloak, so scouts are a must! |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.15 12:20:00 -
[12] - Quote
Hmmm I guess we could have Cap size mines but the cost on them would astronomical, and maybe a sub cap ship to put them out. Was also thinking may want to put in counters for mines with say a bomb that is able to clear mines, It goes out and 15km drop smaller bombs and shoots them in all directions, then pop |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.16 15:10:00 -
[13] - Quote
Sergeant Acht Scultz wrote:Bugsy VanHalen wrote:Well as ridiculously OP as it could be, if the mines were to have a massive explosion radius so they did very little damage to small ships, but were devastating against capitals, it could be a great counter to the massive capital fleets. Many players complain about sov warfare Being so predictable. who ever brings the most caps wins. The only threat to a huge power block alliance, is another huge power block alliance. The use of well placed mine fields could level the playing field when attacking a larger force with a smaller one. Which is the whole point of an MMO, players doing stuff together to be stronger than those unable to do it, those able to do it will be playing another level of the game and steamroll on the week. Null sec is not meant for everyone, not meant for players not willing to fight for what they have and not meant for players who want "I win buttons", for those there's Mario Kart and internet cheats. Supers/Titans are not "I win" buttons anymore, they're more of a psychological power threat than a real one. Alliances will always prefer to send hundreds of BS's and thousands of BC's than Supers, and it's also so much funnier than super fights. Why should you on your own just get there and drop a field of mines and kill everything? -this is bad and nothing else then the super bullet insta target/kill of FPS Aimbot hacks. Pitiful tools for pitiful minded disturbed dudes with a chicken QI requiring mom's attention. You're playing an MMO, you're supposed to play with other people to get stronger, richer, powerful, and not the other way around. Want to mess with super capital fleets? -man up, get friends, pick bombers covert cyno them to the field, get warp in points and drop bombs. If you're unable to make friends and do stuff with other people you shouldn't even be aloud to play MMO's.
Your right playing smarter isn't for the brute strength fleet, if your so powerful playing a bit smart will not kill you! So what have to bring Stealth Bomber to clear out a mine filed and the most it does is slow you down, but if your FC is a trad and your 200+ fleet flies right into a mine filed that someone took the time with his corp m8's to set up, to smack down the rich and powerful then great!
You sound like a damn carebear waaaaaaaaa no mines waaaaaaaa |
Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.16 15:43:00 -
[14] - Quote
Sergeant Acht Scultz wrote:Justice Angel wrote:You sound like a damn carebear waaaaaaaaa no mines waaaaaaaa You sound like another "instant gratification button" carebear. "waaaaaa me wants I win button waaaa" WOW is that way ---->[ -]
When I started playing EVE there where mines every where, so shut up son and get on board with the big dogs
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Justice Angel
Center for Advanced Studies Gallente Federation
3
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Posted - 2013.06.16 15:56:00 -
[15] - Quote
Sergeant Acht Scultz wrote:Justice Angel wrote:Sergeant Acht Scultz wrote:Justice Angel wrote:You sound like a damn carebear waaaaaaaaa no mines waaaaaaaa You sound like another "instant gratification button" carebear. "waaaaaa me wants I win button waaaa" WOW is that way ---->[ -] When I started playing EVE there where mines every where, so shut up son and get on board with the big dogs There's a reason why those were removed, if you're unable to understand it no one can help you and you. Go ahead and keep insulting/refusing arguments from whoever is not agreeing with your bad idea, doesn't makes you or your arguments to bring them back any better, just sillier.
They was removed for the lag, the old servers couldn't handily them, the new servers should be able to. |
Justice Angel
Center for Advanced Studies Gallente Federation
5
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Posted - 2013.07.12 21:06:00 -
[16] - Quote
Darling Hassasin wrote:Baren wrote:Ya where are our mine fields to protect us from people in our 0.0 and lowsec sysetms.
Last time i checked we were in space. and almost every thing I know from tv and movies is that space has mine fields.
Give us mine fields.
Good post OP... actually a good idea.
kinda like bubble but instead of stopping you it damages you.
I vote YES People who would come to kill you in your system would be pvpers who would by default adopt and avoid the mines. You on the other hand are mainly a carebear and would stpe on your own corp/ally mines all the bloody time resulting in many tears. You should really reconsider...
MINES are for Carebears and PVPERS deal with it |
Justice Angel
Center for Advanced Studies Gallente Federation
5
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Posted - 2013.07.12 21:16:00 -
[17] - Quote
Drake Doe wrote:Justice Angel wrote:Darling Hassasin wrote:Baren wrote:Ya where are our mine fields to protect us from people in our 0.0 and lowsec sysetms.
Last time i checked we were in space. and almost every thing I know from tv and movies is that space has mine fields.
Give us mine fields.
Good post OP... actually a good idea.
kinda like bubble but instead of stopping you it damages you.
I vote YES People who would come to kill you in your system would be pvpers who would by default adopt and avoid the mines. You on the other hand are mainly a carebear and would stpe on your own corp/ally mines all the bloody time resulting in many tears. You should really reconsider... MINES are for Carebears and PVPERS deal with it Stop being risk adverse and pvp on grid.
hehehe you go boom =P
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Justice Angel
Center for Advanced Studies Gallente Federation
6
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Posted - 2013.07.24 15:43:00 -
[18] - Quote
Freighdee Katt wrote:Nevermind. In my drunken stupor I thought this thread was about bringing back MIMES.
It is more of a request from the fans of Mines, to have CCP bring back mines to the game and a few crying folks that don't want them. Me personally I think It would be great to have mines and putting focus on having to us Covert Ops ships to scout out mines. As for the lag mines us to bring if they are cloaked mines and only ships that can see them would be covert ops/mine sniffing ships that would cut down on the lag for fleets not so much for the covert guys lol |
Justice Angel
Center for Advanced Studies Gallente Federation
6
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Posted - 2013.07.24 18:12:00 -
[19] - Quote
Shereza wrote:Justice Angel wrote:As for the lag mines us to bring if they are cloaked mines and only ships that can see them would be covert ops/mine sniffing ships that would cut down on the lag for fleets not so much for the covert guys lol That might help cut down on some client-side performance issues for some people, but I don't see how it could possibly cut down on any server-side performance issues that would affect everyone given that the game will be constantly checking to determine which ships in range of the mines are able to view them and which aren't as well as all the calculations associated with whether or not the mines should blow up, decloak, or what have you.
A simple IF statement should handle that issue
IF (Covert Ops = True show Mines) IF (Non Covert ship = No show Mines) |
Justice Angel
Center for Advanced Studies Gallente Federation
6
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Posted - 2013.07.24 20:13:00 -
[20] - Quote
Shereza wrote:How does that help with dozens if not hundreds or even thousands of mines per gate around hundreds of gates pinging their surrounding area ever couple seconds to see if they need to blow up or not?
to address that make it so you cant drop mines on gate grids or towers / kind of like how you cant drop bombs in empire us the same scripts but change it for gate grids |
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